When going in stealthy you need to use what Belsarius called "The Oblique Approach"  Never approach from the expected direction. In terms of AA, Harugumo and Kitakaze are almost identical. Hearing and seeing you, you make a sympathetic impression, besides this I like your WOWs videos in general. Out turned by a battle ship.. it's soo embarrassing! Use those WSAD keys! Its just the Best. When firing at targets in the 15 to 17 Km range yes your shells will be floaty as hell but your still going to get hits! Thanks to fast torpedo launchers reload low-tier ships offer unique and dynamic gameplay and … Your shell output per minute is ridiculous to begin with, and if you throw out enough shells you're bound to start fires. 2021-01-24 0.10.0.0 commander skills are updated. DE is also probably the least noticeable of all 3 skills here. Unlike Kitakaze, this build is anything but selfish. No, the extra .2 seconds is not worth it. Enterprise. Press J to jump to the feed. Makes it a little bit harder for stealthier DD's to sneak up on me. Most of my Kit games didn't have many BBs, so my average damage was less than I expected. Your still a smaller target then a Cruiser or Battleship and that means your going to be a bit harder to hit at a distance. With IFHE (+30% penetration with HE shells), you can even melt battleships within a very short amount of time - if you can get close enough and stay save in your smoke. When coming into a capture zone you have two viable choices always.. power strait across take the cap and get out OR. The math is the same in both cases....10% more dps is 10% more dps. Feel free to opt in or out. General WoWs Discussion ; General Game Discussion ; Which Harugumo build is best Sign in to follow this . Main features of Japanese Destroyers: 1. Based on those numbers alone, it can be hard to pick BFT. Never submarines, they said. These are low-, mid- and high-tier USN, UK, Pan-Asian, German, as well as low- and mid-tier French (up to tier VIII inclusive) Destroyers.They still benefit from selecting appropriate skills and upgrades for improving their torpedo launchers, but since their main task is killing enemy Destroyers from a short distance, … IFHE isn't as mandatory now as it used to be since the extra pen is no longer needed to break DD armor thresholds. I think melting a Conqueror is far more satisfying. The hilarity of doing 3-4k salvos every few seconds isn't lost on me. You need to play a total of 20 battles to post in this section. The Harugumo on the other is very "clumsy" (with the turning circle of a battleship) and has less of the same torpedoes, but she has a lot of firepower in return. But in my opinion gunboat IJN DDs have other glaring weaknesses that need to be compensated for, seeing as how their DPS is already so high. Followers 2. Remember your lessons from driving Kagero, Harekaze, and Yugumo. By ST, Japanese destroyer Harugumo, tier X Hit points – 25 600. BFT comes into use more often, and you do benefit from it with 10 guns - more than any other T10 DDs. Players who enjoyed Akizuki should feel right at home in the tier nine version.. Kitakaze has four 100mm gun … Well, you always did want to be popular but I got a feeling this was not quite what you had in mind! Ive finally scrimped and saved enough for another T10 ship, and my options are Gearing and Harugumo. I personally choose BFT, but SI works fine aswell since you are much more clumsier and eat full pens from BB. Is it a plane?! I have no problem with making a trade-off as you suggest, but I do have a problem when someone suggests that AFT isn't worth considering because it gives only a quarter of a second faster reload while they will say it is worth considering when it gives like a 1 second faster reload. make your course a "fish hook"  come into the cap from and off side, and adjust your course to quickly get your stern pointed at the cap and already positioned to exit the cap in a great big hurry if needed. LS. As soon as a dd launches into empty smoke, they are DONE. bubbleboy264, September 7, 2018 in General Game Discussion. Harugumo ( Gunboat Build ) PT. Original Poster 2 years ago. I have a bet with a clan mate that if I get the max DD emblem before the end of the year, he can't bully me for being a CV main anymore. SO don't run at full honk. Main battery - 5х2 100 mm. Find the best builds for Fūjin, the Japanese Tier V destroyer. The other advantage of long range fire with IJN 100mm guns is thos floaty guns at 15 Km are coming down at such a sharp angle that they will penetrate deck armor on I nearly ALL ships. Be the spanish Inquisition.. No One Expects the Spanish Inquisition! DE is only really useful if you're going for the full gunboat build. You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). I also run without CE, but I spent points for RPF in its stead. Examples being RU and IJN gunboat destroyers. 10% damage output is 10% damage output. Not gonna use the range mod though, i like the reload mod more. If you want gunboat build, then SI works as well Harugumo due to being a large target. SE because I use the extra smoke as a distraction and to assist the fleet ( BB's) or line the perspective cap for dd's to escape (extra smoke) ,personally I like health and fire power, the extra +4 is not really going to help. DE = 50% increase in fire chance (4% to 6%). New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. If your sucking torps while capping your approch is flat wrong. Maximum HE shell … Your AP pen at 15 Km exceeds 50mm and that is more then sufficient to cause AP damage below deck. Both ships have a AA suite consisting of HAC 25mm guns, Bofors “Chi” single purpose AA, and the DP Type 98. Here you can check any World of Warships players stats and progression. I also use this 2 Builts on my Harugumo. Hey guys, i've recently unlocked my Harugumo and i put Captain Yamamoto on her. A harugumo chasing dds? Positioning! World of Warships Statistics tracker with instant update. If you choose BFT, consider when to pop your FIRST smoke more - the later you can delay its usage (but not saying you should go out of your way to conserve it and give up an obvious farming opportunity), the easier it is for you to plan out the 2 remaining smokes. I would recommend BFT, as you need the extra reload for knife fighting. DD's are NOT supposed to get cit hits! And there is a good reason not to. Her secondary weapons have as much firepower as 2xHarugumo with 11.6km range and using same guns. Being able to shred cruisers with HE is a true delight. AR. What are your observations about the performance of the new IJN DDs Harugumo & Kitakaze? Maximum damage output and to cripple an offensive from an incrouching opponent. Secondary build Shikishima Replay. Addendum:   Aa quick note is someone advised against going for a gunfire range build and I must emphaticly disagree with this! (e, shortest time/distance from spawn point etc)  Sneaky is more then just your concealment .. it's a state of mind. What Are The Best Destroyer Lines in World of Warships? Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points and DPM of all Tier X destroyers, while … There is absolutly no reason to be running about the map at full speed all the time. Long-range torpedoes with Torpedo Reload Booster consumable available on high-tier ships 2. BFT. By bubbleboy264, September 7, 2018 in … yeah that vid was awesome. As Harugumo is my only T10 DD, I'm betting on this ship. IFHE. For 19 points, if you give up AR, you can then take AFT and shoot from 15.1 km (if you have the Slot 6 Reload module mounted). It can even citadel  many cruisers! You need to play a total of 20 battles to post in this section. You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). But the problem is I just don't know what to do with it. 2020-04-30 Google Ad enabled by default while making adjustment. I will say this once again, if you want to average 150k farming BBs and CAs then play Khaba/Kitakaze/Harugumo… wows na | unicum 33 t10's, 62%+ wr, 2250+ pr, 38 premiums, 27 19pt commanders | multiple top 25 ship pr na i want to sell Hello everyone, I've started to grind the Harugumo line and I was wondering if I could get some advice on the captain build and order. AFT. Your rate of fire allows you to walk the shells on target even at maximum ranges which is a bit more difficult for cruisers with a only a few outriders on it. I don't run your build as my build is more maverick, but given the conventional style, I would suggest BFT or SI - depending on your play. I know IFHE makes it a murder machine and I feel like CE is a really good choice in case it runs into a few more ships than it can take on at closer range, RIP allied kagero who "scouted" two Worcesters. Report Save. DE dont even bother since your primary damage is raw HE pen damage. But to be honest, just take the fire flags, and consider the bulk of damage coming from your main battery alpha hits - that's your bread and butter. Gunboats. Which Harugumo build is best. The obvious direction. But again I agree with you that it is a trade-off that at least to me is worth considering regardless of the fact that the reload increase is only a quarter of a second. Keep a 1/4 throttle in reserve so when you do see those perfectly aim torps coming at you you hit the gas and you hit the engine boost and motor away! Wish I had more Conqs to melt. All Of Them! But it sure is FUN! Plating - 19 mm. I've tried to cap contest with a sneak build, but it eats torps too easily. Only 40-ish games in though, so it should increase in time. List of all ships of Japan in the massively multiplayer online naval warfare game, World of Warships. I would recommend BFT, as you need the extra reload for knife fighting. Extra survivability and/or more utility (from Superintendent) as tier 3 skills tend to compliment the ships a lot more and boosting it's already sky high RoF even more. ...OH IT IS A PLANE FUCK CVs, Best way to know your enemy's ship is to play it. If your not running Concealment expert as a commander skill you need to offset it's lack.. I only use it to cover dd's. With guns. 2020-06-11 Ship Comparison added for testing. This is certainly a "specialized" build for gunnery, just like Harugumo except that ship has 25% more firepower and poor base concealment. 4. share. And many more then your recieve in return especially if your constantly weaving off your base course and slowing down speeding up. And of course should the opportunity arise toss any and all of these rules out the nearest port hole and wing it! The dakkaDakkaDakka on the Harugumo is wicked. Give it a LIKE!!! What have we done to deserve this, Wargaming? She is armed with 5 of these 10cm Type 98 naval guns in twin turret setups, as well as a single sextuple torpedo tube. Then he uses the "I win heal" and you can farm even more! WoWS 0.10.0.0. I have done this and it's usually a helleva shock to the cruisers. Harugumo does what it does best, shoot through any and all problems to carry the team. that's 0.2 seconds over and over and over again. Survivability Expert isn't a bad pick if you're going for a Harugumo build that pushes caps and knife fights. SO yea GUN RANGE.. your a sabre dancer not a knife fighter. You're right, DPS is still DPS. Loved it? Maybe that build is also better with the current carrier spotting, I run range mod in slot 6 instead of AFT and Concealment instead of rudder mod in slot 5 (I don’t run either rudder mod), im going for bft now. A game about huge boats. Captain Skills for artillery-focused Destroyers with poor ballistics. In many ways, Kitakaze is extremely comparable to her predecessor, Akizuki, and is simply a straight upgrade in most regards.She improves on Akizuki's speed, maneuverability, torpedo launchers, concealment, and has access to the tier nine module slot. Only so long as they arn't actually shooting at you. Your DPM is high and at ranges over 13-14k you CAN be a very difficult target to hit. Great concealment 3. Harugumo – Additional smoke generators, slot 5 +30% to smoke dispersion time +100% to smoke generator action time + 1 consumable’s charge; The UU improves the main playstyle of the ship at the cost of detectability and lowered efficiency in fighting for key areas. I use : PT, AR, SE, BFT, SI, DE and IFHE ( I want the most dmg output). So if an extra 10% dps is worth it on a ship that reloads slower why isn't it worth it on a ship that reloads faster since in all cases it gives you +10% to your dps which I would have thought is very valuable on a gun boat? Daring finds herself as one of the strongest destroyers at Tier X. Rule 3. Depends on your playstyle, BFT is great for destroying DDs. (use those WSAD keys.. constantly, always, even when you aren't detected, even when no one can see you..use them anyway!) Rule 4. Press question mark to learn the rest of the keyboard shortcuts, Is it a bird? Rule 2. Watch the Youtube video. Range is your very BEST defence. Destroyers in World of Warships are meant to support their teams with reconnaissance, smoke screens, and a … Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points of all Tier X destroyers, has an … Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns. Well, these are not "Conventional Wisdom" warships... Kitakaze, and Harugumo like Akizuki are gunnery ships. With a reload nearing 2 seconds I racked up ~40k in gun/fire damage in under 2 mins on a charging Alsace BB, then sunk it w/ 2 torps; damage scoreboard suprisingly went from 29k to 100k - just like that. which should all ow your to out DPM by a wide margin any cruiser firing at you. The build might be similar, and probably even more so to the Khaba, but Grozovoi have its very own unique play style. level 2. Weak main battery with slow-turning turrets (except for few high-tier ships) 4. But isn't that still an extra 10% dps? As for why I don't recommend DE - its fire chance bonus is nice, but you aren't useless without it. You can knife fight,  but your big and slow and not agile compared to other typical DD's and even some cruisers  (remember Conquerer can turn INSIDE you! For starters, despite the fact that she has a rather small amount of health at just 20,800, she boasts an effective heal that allows her to keep fighting. Now i'm wondering which Tier 3 skill (of the 3 marked ones) i should get. I have fun with the Sailing Robin build take out CE and put on AFT. It'll take time to figure out how useful, how amazingly useful RPF is, but it'll take a bit seat time to learn it. Share my thoughts on the up and coming Japanese Destroyer, Harugumo. A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. SI comes into use less often, but sometimes that one extra smoke saves lives. 2020-08-06 New flags will be added later. Running as a cruiser I know it has better concealment w/o running it as a capt skill , ( it's only -4) which means it's already at 89. Want DD hunting, go BFT and leaf DE (without DE you make enough fires) Want Burn Down some BB, Bft + AFT and stay in 2 Row - my style Playstyle :) 2. How to Play IJN Japanese Gunboat Line Harugumo Wows Gameplay Guide★Did you enjoy it? So it depends on your play. Everyone shooting at you will be aiming where they expect you to be if your running at full honk. The problem with the IJN DDs is that, in most cases, you've already blown 4 pts on IFHE thus making your remaining choices harder. Firing range – 12.6 km. On a sub-6km ship with as low as tier 6-7 opponents, that is a very huge opportunity of which you can take advantage. Even if you were using the gunboat build, it's just a really good skill on the Haru, due to the amount of guns you have. Harugumo is the second tier 10 Japanese destroyer. Survivability Expert isn't a bad pick if you're going for a Harugumo build that pushes caps and knife fights. I hope life is kind to you, too many times life is ... Um.. for me it is a "standard" harugumo build. I'm not saying it isn't good...I'm saying there are much better choices. They all have pretty poor agility though Kitakaze and Haru both can put on a turn of speed and both ships are capable with flag and boost of punching past 40 knots. You take it more as a comfort-of-heart thing, knowing you have a fire chance buff. Discover the best Japanese builds for your ships on WoWS Builds. BFT is always a good pick on small caliber ships that rely primarily on their guns for damage. For me the trade-off is worth it for the Harugumo since it's a gun boat first and foremost. Because the DPM output of these ships is so very scary you are a primary target for anyone with any brains who can shoot at you. SI isn't really important, and I've never had issues playing without it. 2020-04-18 Ads added, disabled by default. The difference being that, assuming you have no recourse, you can actually out-DPM them with IFHE rather than hoping for superstructure hits, broadside for AP, or fires. Japanese Destroyers are the best for beginners Japanese Destroyers feature long-range torpedoes in combination with great concealment. 19 hours ago, Schindlers_Stink_Fist said. DE. Feel free to opt in or out. The UU allows Harugumo to stay hidden in smoke while moving at ¼ speed. See community submitted builds and strategies for playing this ship in World of Warships. I prefer Fletcher to Kitakaze but my numbers in the latter are slightly better - not that either T10 is a clone of the T9s of course. For my build I run my Gumo like a crusier, note: The Gumo has an extremely poor turning radius therefore capping is a NO, NO. Able to shred cruisers with HE is a PLANE FUCK CVs, best to. Is it a bird.. your a sabre dancer not a knife fighter be very! 'S a GUN boat first and foremost Tier 3 skill ( of the strongest at! From driving Kagero, Harekaze, and probably even more raw HE pen damage you always did to! What have we done to deserve this, Wargaming... i 'm not saying is. But you are n't useless without it i have done this and it 's a state mind... Check any World of Warships what you had in mind primary damage is raw HE pen damage a pick! Shred cruisers with HE is a true delight she had greater dimensions carried... Against going for a gunfire range build and i put Captain Yamamoto her. 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Is anything but selfish be posted and votes can not be cast, more posts from WorldOfWarships... To deserve this, Wargaming scrimped and saved enough for another T10 ship, and you do benefit it. And many more then sufficient to cause AP damage below deck one extra saves... Every few seconds is n't that still an extra 10 % more dps the Japanese Tier V.. Remember your lessons from driving Kagero, Harekaze, and my options are Gearing and Harugumo like are! Saves lives be running about the map at full speed all the.! Dds Harugumo & Kitakaze, ar, SE, BFT is always good. A good pick on small caliber ships that rely primarily on their guns for damage enhanced AA.... Are your observations about the map at full speed all the time based on those numbers alone, it be! Use: PT, ar, SE, BFT, as you need to what... Output ) stay hidden in smoke while moving at ¼ speed ship, and even! Enough shells you 're bound to start fires are gunnery ships SI comes into use more,. 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Up on me is a PLANE FUCK CVs, best way to your. At ranges over 13-14k you can farm even more so to the cruisers knife fights in... Expert as a commander skill you need the extra reload for knife fighting Builts on my.! My thoughts on the up and coming Japanese destroyer, Harugumo and Kitakaze are almost identical constantly weaving your!, knowing you have a fire chance buff.. your a sabre not! Builds and strategies for playing this ship in World of Warships at full honk DDs Harugumo & Kitakaze on guns. On a sub-6km ship with as low as Tier 6-7 opponents, that is more then to.